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Old Mar 26, 2010, 05:13 AM // 05:13   #1
Ascalonian Squire
 
Join Date: Mar 2010
Guild: Blt
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Default My discordway build.

I drop curses for blood and run:

Barbed Signet+Blood Bond+AP+YMLAD (I cast this in conjunction with Barbed Signet for the KD)+EVAS+FH!.

I favor this over MoP because Barbed Signet+Blood Bond=hex and condition+heals all minions and Heros near the target. Plus, it hits all nearby enemies, spreading Hex and condition. I realize the bleeding is redundant with all the jaggeds running around and with YMLAD, but honestly I find enemies dying too fast for MoP to be truly useful. The health boost (+17 per hit, +68ish to all adjacent allies when foe dies) speaks for itself.

Any thoughts or is this old news?
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Old Mar 26, 2010, 11:40 AM // 11:40   #2
Ascalonian Squire
 
Join Date: Dec 2008
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I only see 6 skills on that bar, which are your other optionals? If you take curses then the skills are obvious Mop+Barbs and possibily Enfebling Blood and Rigor Mortis. But wich optionals are you going to use in blood line?

However you have to remember that discord isn´t Mop friendly, so you won´t ever get the full potential from that skill. You can try to put something like rend enchantments instead of MoP to take some utility, but if you want to squeeze Mark of Pain, try to use a Mop AP nuker, with some physicals heroes (or casters with spears) and you will notice a big difference. AP Mop nuker outruns Discord by far.
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Old Mar 26, 2010, 01:26 PM // 13:26   #3
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Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
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Quote:
Originally Posted by Dar Gulak View Post
However you have to remember that discord isn´t Mop friendly
I think possibly he realised this, and therefore has removed it from his build?
It's Blood, not Curses.

So let's get this right;

16 blood
10 Deadly Arts
9 Soul Reaping

1.Blood Bond
2.Barbed Signet
3.Assassin's Promise
4.You Move Like A Dwarf
5.Finish Him
6.Ebon Vanguard Assassin Support
7.Strip Enchantment
8.Oppressive Gaze

It's fine for a discord build, but meh. Without running Discord the MoP will always win.
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Old Mar 26, 2010, 01:51 PM // 13:51   #4
Ascalonian Squire
 
Join Date: Dec 2009
Profession: D/W
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Signet of Deadly Corruption.
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Old Mar 26, 2010, 03:13 PM // 15:13   #5
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Join Date: Oct 2008
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Quote:
Originally Posted by HigherMinion View Post
1.Blood Bond
2.Barbed Signet
3.Assassin's Promise
4.You Move Like A Dwarf
5.Finish Him
6.Ebon Vanguard Assassin Support
7.Strip Enchantment
8.Oppressive Gaze
With AP, Rend Enchantments is more useful than strip enchantment. I rather take SoLS than Barbed Signet.

Last edited by Daesu; Mar 26, 2010 at 03:21 PM // 15:21..
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Old Mar 26, 2010, 06:29 PM // 18:29   #6
Ascalonian Squire
 
Join Date: Mar 2010
Guild: Blt
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Quote:
Originally Posted by Dar Gulak View Post
I only see 6 skills on that bar, which are your other optionals? If you take curses then the skills are obvious Mop+Barbs and possibily Enfebling Blood and Rigor Mortis. But wich optionals are you going to use in blood line?

However you have to remember that discord isn´t Mop friendly, so you won´t ever get the full potential from that skill. You can try to put something like rend enchantments instead of MoP to take some utility, but if you want to squeeze Mark of Pain, try to use a Mop AP nuker, with some physicals heroes (or casters with spears) and you will notice a big difference. AP Mop nuker outruns Discord by far.
That's because skills 7 and 8 don't really matter. I usually bring Rez sig and an AoE curse. I've tried the MoP build with physicals, but Discord feels quicker.
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Old Mar 27, 2010, 11:20 AM // 11:20   #7
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Location: East Anglia, UK
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Quote:
Originally Posted by Daesu View Post
With AP, Rend Enchantments is more useful than strip enchantment. I rather take SoLS than Barbed Signet.
I would only run Rend with Mindbender now. Generally a monster won't have more than two enchantments active at one time anyway.
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